.kkrieger: FPS GAME with 96KB size, LIGHTER THAN EVEN 1 note file.
If someone tells you: "I just downloaded a 3D shooter game, with plenty of monsters, guns, flickering lights, booming sounds... and the size is only 96 KB", you would definitely think they are joking, or that their machine just downloaded a virus, right?
But this is 100% real, and that "masterpiece" is named .kkrieger.
Let me make a small comparison for easier visualization:
A selfie photo you take with your phone is about 3MB, which is around 3,000 KB.
An MP3 song at 128kb quality is about 4,000 KB.
The entire .kkrieger game: 96 KB.
It's so light that you can fit dozens of copies of this game in just one... empty Word file. What kind of magic is this?
Why do big companies like Ubisoft or Activision make games that are all hundreds of GB, while the .theprodukkt team can "compress" an entire world into a matchbox like that?
Actually, they don't compress in the usual way. Instead of stuffing pre-made image files (textures) or 3D models into the installer, they write "cooking" algorithms.
Normal game: Like a ready-made meal, you just eat it (the machine just displays it).
.kkrieger: Like a super detailed cookbook. When you open the game, the computer has to rack its brains to "go shopping", "cook", and redraw everything from scratch based on those lines of code.
And the result is that although this game is super light to download, when you open it, the "Loading" bar runs... terribly long. The computer is working at full capacity at that time to create that world itself!
This is also why big companies don't make games like this to optimize size, because think about it, your CPU and GPU have to create the game from a to z, render it, and run the game... then probably no ordinary PC can handle all those steps at once. Especially AAA games with tons of textures, details, NPCs...
To be honest, compared to today's standards, this game is a bit... cramped. You walk around dark corridors, shoot some somewhat grotesque monsters. But in 2004, when it was first released, the programming world had to "tip their hats in admiration". It's like seeing someone use a toothpick to build the entire Eiffel Tower.
.kkrieger is not a game for you to grind all day, it is a work of art about optimization. It reminds us that: Sometimes human power does not lie in powerful hardware, but in the infinite creativity of the brain (and a bit of "madness" from the programmers).
#j2team_relax #j2team_share
Cre: J2team 😑 admin wants to save it to test sometime when sitting on a plane for 5-6 hours with nothing to do
